Courses

Google SketchUp Geomodelling
 

Overview
The Mastering 3D Using SketchUp: Geomodeling Training course provides students with a comprehensive overview of the process and benefits of exploring the interoperability of SketchUp and Google Earth, and a deeper look into the Google 3D Warehouse.

Course Objectives
This course will help participants understand fundamental principals of SketchUp as a 3D modeling software. Participants will learn how to create 3D objects quickly with basic and intermediate tools, as well as how to control model precision. Participants will learn to use image texturing to depict details of a model to reduce work and file size, as well as altering images in other applications for more efficient texture rendering. Participants will learn the process of tagging geo-referenced information to a 3D model using SketchUp. This course will also provide participants the techniques they need to review and improve their 3D model quality and complexity for better final geomodeling results.

Prior Skills To be successful in this course, you should already be able to:

  • Define fundamental geometric terms including: polygon, parallel, perpendicular, axes, and arc.
  • Define 3-dimensional drawing terms including: rendering, field of view, and point of view.
  • Demonstrate mouse skills including: double-click, single-click, drag, and right-click (context-click).
  • You will need a basic 3-button scroll wheel mouse to use SketchUp efficiently.

Upon completion of this course, you should be able to:

  • Create 2-dimensional (2D) geometry in a 3-dimensional (3D) environment
  • Create and manipulate surfaces from lines, circles, polygons, arcs, etc.
  • Create and manipulate surfaces in 3D
  • View and navigate your model in 3D
  • Understand and leverage stickiness in the model
  • Maintain coplanar geometry and use/lock inferences
  • Use the Push/Pull Tool, and Follow Me Tool
  • Generate forms quickly and apply materials
  • Create and use Groups and Components
  • Understand the difference between a Group and a Component
  • Edit Groups and Components
  • Utilize photographs in your model
  • Manipulate images/textures with Texture Tweaker
  • Create materials and use the Materials Browser
  • Align building to terrain data
  • Upload your model to the Google 3D Warehouse
  • Import site information (imagery and topography) from Google Earth
  • Position and export models to Google Earth
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